- Created
- 1956
- Creators
- Paul Stein and Mark Wells
- Where
- Los Alamos, New Mexico
- Board
- 6×6
- What changes
- A 6×6 board for a computer
Where it came from
Well documented
In 1956, programmers at the Los Alamos Scientific Laboratory, including Paul Stein and Mark Wells, wanted the MANIAC I computer to play chess. Full chess was beyond its memory and speed, so they removed the bishops and shrank the board to 6×6.
MANIAC I played games against people. It reportedly beat a novice who had learned the game only a week earlier, making it the first time a computer won a chess-like game against a human.
Why it was made: Computing limits: the smallest game that still felt like chess.
How it differs from chess
- No bishopsEach side has a king, queen, two rooks, two knights and six pawns.
- Simpler pawnsPawns cannot move two squares, so there is no en passant, and there is no castling.
Questions
- Why were bishops removed?
- To fit the game on a 6×6 board and reduce the number of moves the computer had to consider.
Sources
- D. B. Pritchard, The Classified Encyclopedia of Chess Variants (2nd ed., ed. John Beasley, 2007)
- Wikipedia: Los Alamos chess